Sound created by a special real-time sound technology - using Addisyn monophonic synthesizer based on additive synthesis.
This monophonic synthesizer is a part of the Interactive music system software (version V2.0 or higher).
Such a sound is unison, i.e. it plays only one note at a time, just like e.g. human singing.
It is therefore intended for playing a melody.
The sound is created by the software in real time, using mathematical modelling with complex formulas and calculations.
This gives the sound unique possibilities and certain special characteristics can be exploited, e.g. in transitions between tones.
The imperfections of real musical instruments and voices are also deliberately simulated to make the sound sounds more natural.
The mathematical models are the result of our own long-term research and development.
Opera-singing simulator "Mariam"
Monophonic synthesizer Addisyn with a female voice model, according to a real female singer.
Tone range D#3 to D6 (dis0 to d''').
The sound is created by the software in real time, using mathematical modelling with complex formulas and calculations
Price: 119,00 €
Audio samples:
Opera-singing simulator "Michael"
Monophonic synthesizer Addisyn with a male voice model, according to a real male singer.
Tone range E2 to G#4 (E to gis').
The sound is created by the software in real time, using mathematical modelling with complex formulas and calculations
Price: 119,00 €
Audio samples:
Opera-singing simulator "Duo"
Monophonic synthesizer Addisyn with a female voice model "Mariam" and male voice model "Michael".
Tone range E3 to G#5 (e0 to gis'').
A male voice sings in unison an octave lower.
The sound is created by the software in real time, using mathematical modelling with complex formulas and calculations
FREE with purchase of both "Mariam" and "Michael" sounds
Audio samples:
Girls-choir simulator "8Bees"
Monophonic synthesizer Addisyn with a model of 8-member girl choir.
Tone range G3 to D6 (g0 to d''').
The sound is created by the software in real time, using mathematical modelling with complex formulas and calculations
Price: 119,00 €
Audio samples:
Choir simulator "MMB-Voices"
Monophonic synthesizer Addisyn with a female voice model "Mariam", male voice model "Michael" and with a model of 8-member girl choir.
Tone range E3 to G#5 (e0 to gis'').
The sound is created by the software in real time, using mathematical modelling with complex formulas and calculations
FREE with purchase of all "Mariam", "Michael" and "8Bees" sounds
Audio samples:
Theremin
Monophonic synthesizer Addisyn with several types of "Theremin"-sound model.
Tone range C3 to C7 (c0 to c'''').
The sound is created by the software in real time, using mathematical modelling with complex formulas and calculations
Price: 29,00 €
Audio samples:
Multipack
1. Opera-singing simulator "Mariam"
2. Opera-singing simulator "Michael"
3. Opera-singing simulator "Duo"
4. Girls-choir simulator "8Bees"
5. Choir simulator "MMB-Voices"
6. Theremin
Price: 347,40 €(you save: 38,60 €)
Polyphonic tone sounds
Thanks to the stereo recording technology, sounds are authentic and spatial.
The sounds of individual tones are recorded multiple times and one of them is randomly selected during the play. Thanks to that, such a musical instrument does not sound machine-like.
Hammered Dulcimer
A pleasant sound of a small Austrian hammered dulcimer called the Hackbrett, played with leather-covered hammers.
The sound is created by recording a real acoustic instrument with two studio microphones (it's stereo!).
The sounds of each note are recorded 4-5 times, and one of the notes is randomly selected as it is played.
Each tone recording is approximately 16 seconds long, until the tone is fully decayed.
A total of 132 sounds have been recorded, almost 35 minutes of sound in total!
Tone range F3 to E6 (f0 to e''').
Thanks to the stereo recording technology, sounds are authentic and spatial
The sounds of individual tones are recorded multiple times and one of them is randomly selected during the play. Thanks to that, such a musical instrument does not sound machine-like
Price: 79,00 €
Audio samples:
Hammond organ
16 sounds of the Hammond organ. These are 8 presets of the classic Hammond organ (B3), each with two versions of the Leslie effect (slow speed and fast speed).
Tone range C1 to C6 (C' to c''').
Thanks to the stereo recording technology, sounds are authentic and spatial
Price: 59,00 €
Audio samples:
Small zither
Pleasant and soothing sound of a small zither with nylon strings.
The sound is created by recording a real acoustic instrument.
Thanks to the stereo recording technology, sounds are authentic and spatial
The sounds of individual tones are recorded multiple times and one of them is randomly selected during the play. Thanks to that, such a musical instrument does not sound machine-like
Is being prepared
Sets of foley sounds
These are sets of precisely recorded foley sounds.
Each set is processed and designed for 8- and 15-tone special keyboard of the Interactive music system.
This means that each key or "string" corresponds one particular sound of that set.
It is not about the sounds that can be used to play melodies, but about foley (ambient) sounds that can vary the use of the Interactive music system, or they can serve to teach recognition of various types of activities or phenomena from our surroundings.
Thanks to the stereo recording technology, all sounds are authentic and spatial.
In most cases, sounds are recorded multiple times and one of them is randomly selected during the play. Therefore, such a "musical instrument" does not sound machine-like.
Thanks to the special looping technology, the seam-point is not audible, and, in addition, the starting point is chosen randomly so that the looped sound does not start the same way every time.
"Sounds of nature"
The sound set contains sounds from nature (various natural environments and animals living in our country).
Thanks to the stereo recording technology, sounds are authentic and spatial
In most cases, sounds are recorded multiple times and one of them is randomly selected during the play. Therefore, such a "musical instrument" does not sound machine-like.
Thanks to the special looping technology, the seam-point is not audible, and, in addition, the starting point is chosen randomly so that the looped sound does not start the same way every time
Price: 59,00 €
"Human in environment"
The sound set contains sounds that create human in the environment either by means of transport or by industrial activity.
Thanks to the stereo recording technology, sounds are authentic and spatial
In most cases, sounds are recorded multiple times and one of them is randomly selected during the play. Therefore, such a "musical instrument" does not sound machine-like.
Thanks to the special looping technology, the seam-point is not audible, and, in addition, the starting point is chosen randomly so that the looped sound does not start the same way every time
Price: 59,00 €
"Sounds of household"
The sound set contains sounds from a standard household.
Thanks to the stereo recording technology, sounds are authentic and spatial
In most cases, sounds are recorded multiple times and one of them is randomly selected during the play. Therefore, such a "musical instrument" does not sound machine-like.
Thanks to the special looping technology, the seam-point is not audible, and, in addition, the starting point is chosen randomly so that the looped sound does not start the same way every time
Price: 59,00 €
"People"
The sound set contains sounds from various environments where there are more people gathered.
Thanks to the stereo recording technology, sounds are authentic and spatial
In most cases, sounds are recorded multiple times and one of them is randomly selected during the play. Therefore, such a "musical instrument" does not sound machine-like.
Thanks to the special looping technology, the seam-point is not audible, and, in addition, the starting point is chosen randomly so that the looped sound does not start the same way every time
Price: 59,00 €
Multipack - 4 sets
Sound sets "Sounds of nature", "Human in environment", "Sounds of household" and "People"
Thanks to the stereo recording technology, sounds are authentic and spatial
In most cases, sounds are recorded multiple times and one of them is randomly selected during the play. Therefore, such a "musical instrument" does not sound machine-like.
Thanks to the special looping technology, the seam-point is not audible, and, in addition, the starting point is chosen randomly so that the looped sound does not start the same way every time